arma 3 increase vehicle speed

By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. Multiply by 3.6 to get KM/H. Untested so mileage may vary. Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. Could you tell me where is it, please? They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". Articles containing unused/removed content. It would only affect top speed which the 3 keys do already. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . So lets see. The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . While convenient, it broke other vehicle physics in the game. Picture-in-Picture displays and powerful floodlights, survey the ocean depths or sneak up on the Conditions. If damaged: Gradually leak 20% of remaining fuel over time. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. simulation yet seen in the Arma series. Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. limitSpeed - Bohemia Interactive Community I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 Use the rudder [Q] and [E] to rotate left/right. About the lights, i figure out that is because the option to turn it on only appears at night time. You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. 2. The hatchback speed, the offread speed, the boats speed. I cannot find this script anywhere, the only place I can find links to for it go to Armaholic, and obviously everything there is wiped. ArmA 3 Vehicles | Armed Assault Wiki | Fandom Not sideways, backwards or diagonal. marvinzih: do you knew how to fix it, please? #4 [ESD]Calibre May 9, 2017 @ 2:51am It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. edit: Sorry havent looked in the comments that you already found it. Good night! Aaaaaaah too bad i can't change vehicles speed =( You need to sign in or create an account to do that. Well, holding "Q" makes you drive at a slower speed for urban environments and paths with many turns, "W" for normal driving, and "E" for emergency speed. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. along with them, submersible vehicles such as the SDV. Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". Promotional screenshot released during the pre-Alpha. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. Note the Commander's terminal located on the left behind the driver's seat. The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. About the mods, i found the config for the cars, but its in .BIN format. Games. Maintaining a constant speed up till now is annoying at best. Was always like it? ^ A low gear would certainly help for steep terrain. Depletion of its integrity will always result in a catastrophic kill. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. The adjustable periscope makes the Strider highly useful for reconnaissance purposes. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. When it's done How often? Striders have base armour values of 200. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. To do so, you can create your own templates in the scenario config file. If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. Armed: 4 seats: 1 Driver 1 Gunner 1 Commander 1 Passenger Item capacity 4000 mass Top speed 128 km/h on land 12 km/h in water Fuel capacity 26 fuel units Weight 9700 kg (all variants) Can be slingloaded Yes (all variants) Primary armament HMG Loadout: 1 RCWS HMG 12.7 mm GMG Loadout: 1 RCWS GMG 40 mm Secondary armament Targeting: 2) How to add same cars fromJonzie's Mod - http://steamcommunity.com/sharedfiles/filedetails/?id=561566896 and use this other mod to allow players customize ther cars after buy it: http://steamcommunity.com/sharedfiles/filedetails/?id=627779375 Please see the. Or do u knew some tutorial that have a step by step to do that, please? Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. . 4000 mass Here's some data. Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. 800 DPI is best for me. If destroyed: Rapidly lose entire fuel supply over several seconds. A guide to graphics settings vs frame rate for Arma 3 in 2021. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. Vehicle Acceleration Feedback. - ARMA 3 - BETA DISCUSSION - Bohemia Strider, Strider HMG, Strider GMG To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. and, So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. Could be the original, but more faster. Weight The rest tend to flicker & will be ignored. By Then look for the file when vehicle are on sell with their classname, price, etc.. All rights reserved. Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. ARMA 3 - FPS and Graphics Guide 2021 - YouTube The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. (*) Reductions only apply to the explosive component of the munition i.e. Just like with the stance system for infantry. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. It's meant to have a maximum rotation speed. Otherwise, like Yannick said, it does have a max rotation speed. Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS You click it and nothing happens or it becames disabled modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. Thank you for help. It reduces up to 20% of incoming damage from HE-type munitions. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. The introduction of a new PhysX-powered physics model has resulted in the most detailed on release it should close the damn menu, or it closes after selecting an action. November 24, 2016 in Solved. So, the first step is ho to change the speed of this vehicles. Could you help me with that, please? Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM Fly low and fast to the Vehicle Controls - ArmA 3_The Game - Google There may be other solutions, this is just something I have done for moving a large sub around in the water. Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. Any chances of adding a keybind to engage/disengage cruise? Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. Very useful with HAFM naval units. Having a CPU clock of 3.9GHz or higher is recommended. If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! Arma is a very CPU-intensive game, much affected by processor single core performance. Type Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. How To Force Unit Moving Speed | ArmA 3 - YouTube insertions where surprise is key, deploy the SDV and approach the target from below. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). Powered by Invision Community. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats).

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